Nissa Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in blue turtlenecks beneath a black coat with grey slacks. She carries with her a set of spears, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her white hair is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: Nissa is depressed about a lot of things. She tends to be a nihilist. She also has developed a complete distrust of the Banker profession.
History: Born in the north to a Navigator, Nissa learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Athletic. Flaws: Depressed, Ugly. Bonds: Job. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 300 pp. Deep blue spinel (400 gp). Golden yellow topaz (400 gp). Banded agate (12 gp). Red garnet (130 gp).
Curran Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is golden and very short. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the south to a Glassblower, Curran learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Ugly, Cynical. Bonds: Job, Immigrant. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Freshwater pearl (9 gp). Lapis lazuli (9 gp). Fiery yellow corundum (700 gp). Violet garnet (1000 gp). 1 Minor magic item.
Harvest Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His cinnamon fur is long and unkept. His thin eyebrows rest above his beady green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Sensitive. Bonds: Rich, Slave, Adventurer, Nature. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. Obsidian (14 gp).
Fragrant Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a brown suit, pastel shirt, and violet tie. His fur is red, silky, and of moderate length. His hazel eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.
History: Fragrant was raised in a hard working conservative environment. A gifted student he started as a Mortician, but he got bored and became a Animal Trainer. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and expand his business
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Job, Immigrant. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flame Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His orange fur is thinning but still full. This green eyed easterner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Flame has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Flaws: Antagonistic, Shy, Disease. Bonds: Adventurer, Family. Occupation: Baker
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 6 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Large well-done wool tapestry (100 gp). Old masterpiece painting (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver comb with moonstones (500 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
