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Advanced [show]


Kite Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is portly but not overly obese. Her fur is short and beige. She has copper eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Kite was born in the west. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 2 years.

Motivation: She is wracked by social anxiety; and an old rival family wants her found

Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Job, Family. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Kite Of Dragons, Female Tabaxi Monk 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 15 (+2)17 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. 2 Tanglefoot bags.


Social Check DCs


Kristryd Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With bright black hair. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with finding treasure.

History: She was born the only child of a wealthy merchant. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has been a successful dealer in antiques buying low and selling high.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Kristryd Ungart, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Sora Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a green shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her black crest is heavily combed to the left. Her skin is flawless and her red eyes scan people very quickly.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She also hits on women, regardless of circumstances.

History: She was born to a criminal king-pin and mafia family Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants revenge against dire rats; and she has a crush on the local adventurer

Ideals: Athletic. Bonds: Attractive, Enemies, Has a crush, Criminal record. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Sora Bhenkumbyrznaax, Female Dragonborn Fighter 12
Medium (6'7") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 93 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +7, Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Draconic
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, yellow cloak. His hair is brown and very short. His skin is flawless and his amber eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He became a Dilettante soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Opinionated, Impeccable. Bonds: Attractive, Rich, Military, Job. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

William Iranapha, Male Half-Elf Adept 4
Medium (4'10") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 18 (+4)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Cockaby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His auburn hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Cockaby hails from a village terrorized by gnolls. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in flail use. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Fighting. Bonds: Enemies, Job, Rich. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Cockaby Murnig, Male Gnome Sorcerer 12
Small (3'2") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 77 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)15 (+2) 17 (+3)15 (+2)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 100 pp. Fire opal (500 gp). Rock crystal (30 gp). Aquamarine (1500 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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