Rinn Watson, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. She wears a small hat to cover her moderate length golden hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is fixated on the number 76. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Rinn was born in the south. At a young age she loved to build and create. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Persistence, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 100 gp. Black star sapphire (800 gp). Deep green spinel (80 gp). Peridot (40 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mella Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'2" and prefers to wear tan clothing when she does not wear armor. Her right hand appears badly burned and disfigured. Her chestnut hair is slicked back into a classic pompadour. Her gray eyes dart from person to person.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.
History: Sold as a small child to a brothel owner, Mella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 16th year, her parents were killed by a giants raid, leaving Mella alone in the world. After a stint in an orphanage, she was adopted. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants revenge against giants; and she doesn't get along with people that don't share her tastes
Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Mentor, Enemies. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Heather Garcia, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears an entirely yellow suit with tan socks and a vest with buckled shoes, marred by teas. Her white hair is long and unkept. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. A true patriot, Heather would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised by priests from a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has drifted from career to career and currently works as a Dyer.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Flaws: Ugly. Bonds: Job, Military, Religious, Mentor. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 54 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Coral (160 gp). Eye agate (9 gp). Chrysoprase (60 gp). Hematite (9 gp). 1 Minor magic item.
Senteq Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the south his family was never financially stable. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Ideals: Disciplined, Gifted. Flaws: Hedonist. Bonds: Slave, Poor. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Darkwood Shield. 1 Masterwork Light wooden shield.
Kipper Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses like a well dressed Ploughman does, and is pretty ugly. He is bald on top and has large brown tufts of hair around his ears. His brown eyes have a joyful gleam in them most of the time.
Personality: Kipper is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2500 sp.
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Their contribution stands as a beacon of hope for all adventurers!