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NPC Generator

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Advanced [show]


Theobald Badger, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His moppish golden hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Theobald studied abroad. After coming to the age of reason, Theobald took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Painter job and began his own company from there.

Motivation: He is unsatisfied with his job; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Opinionated, Gifted. Flaws: Greedy. Bonds: Attractive, Job. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Theobald Badger, Male Human Paladin 11
Medium (6'6") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 46 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Insight +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Jeweled gold crown (5000 gp). Gold music box (1000 gp).


Social Check DCs


Carrie Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His white hair is matted, messy, and big. He is baby faced.

Personality: Calm and collected, he is a well trained Brewer. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Carrie Ariessus, Male Half-Elf Druid 15
Medium (5'0") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 600 pp. Banded agate (8 gp). Malachite (8 gp). Black star sapphire (500 gp). Chalcedony (50 gp). Violet garnet (300 gp). Obsidian (8 gp). Red-brown spinel (80 gp). Amber (80 gp). Violet garnet (300 gp). 1 Medium magic item.


Social Check DCs


Glim Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting blue shirt and pants. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and catlike.

Personality: He loves telling others what to do and how they should feel about things. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Glim grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Glim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Glim. He is searching for what he claims is his rightful reward.

Motivation: To pay off his debts; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Logical. Bonds: Adventurer, Criminal record, Debt. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Glim Munggen, Male Gnome Warrior 7
Small (3'5") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 300 gp. Large well-done wool tapestry (600 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Manfred Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. His green eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Manfred studied abroad. Brilliant and gifted he never wanted to apply himself. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Barclay, Male Human Warrior 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)7 (-2) 8 (-1)8 (-1)
Skills Deception +1, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Sun Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing, and carries whips. His cinnamon fur is unkempt and raggedy. This green eyed easterner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Sun Wind, Male Tabaxi Paladin 7
Medium (6'0") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills Insight +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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