Gale Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His red fur is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Gale is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He got into the Barkeep business at a young age. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Flaws: Insomniac. Bonds: Attractive, Family, Job, Adventurer. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Auran, Goblin, Infernal
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: Old masterpiece painting (1400 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1200 gp).
Vistra Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dark leathers with embroidery. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She enjoys reading and quiet.
History: Vistra was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Optimist, Logical. Bonds: Immigrant, Poor, Adventurer. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 105 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 4000 gp. Hematite (9 gp). Hematite (9 gp). Amethyst (150 gp). Obsidian (9 gp). Blue quartz (9 gp). Smoky quartz (20 gp). Jade (150 gp). Tourmaline (150 gp). Rich purple corundum (1100 gp). 1 Minor magic item.
Decarabia Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She wears professional attire. She has a moderate pudge and is not very fit. Her hair is red and very short. Her eyes are silver and catlike.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is frequently practicing swordplay.
History: Born to a Glassblower, her mother struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She left for the west, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Racist. Bonds: Attractive, Military, Poor, Immigrant. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 gp. Rhodochrosite (7 gp).
Zunn Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair, while still mostly silver, has prominent grey streaks. His violet eyes dart from person to person to random spaces in the air.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Nature, Adventurer. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Dagger In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a flail on his belt. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a clover on it. His fur is beige, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Dagger was left his father's suit of armor and trained in its use and care. After a long history of fighting, Dagger and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (600 gp).
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