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Advanced [show]


Seere Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a green and blue handkerchief worn on her left side. She wears a colorful flower in her red hair. Her eyes, though not visible through her cowl, are white.

Personality: Seere wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She does not trust anyone and sleeps with one eye open.

History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy; and to get a good night's sleep

Ideals: Disciplined. Flaws: Insomniac, Shy. Bonds: Attractive, Mentor, Rich. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Seere Destiny, Female Tiefling Adept 9
Medium (4'10") Tiefling, Neutral Evil (CR 9)
Armor Class 10
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Draconic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1500 gp.


Social Check DCs


Dagger Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears pastel painted combat armor at almost all times. Her beige fur is heavily combed to the left. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Dagger was born the youngest of three triplets. Like her father and her sister before her, after school she went straight into learning to become a Detective. She tends to her Detective job now, and dutifully fulfills any obligations she has.

Motivation: Wants to raise her children well; and expand her business

Ideals: Gifted. Bonds: Attractive, Family, Job. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Dagger Buttons, Female Tabaxi Rogue 12
Medium (5'2") Tabaxi, Lawful Evil (CR 12)
Armor Class 14
Hit Points 31 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills Medicine +5, Nature +6
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 100 pp. Jeweled gold crown (4000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Sapphire pendant on gold chain (500 gp). Brass mug with jade inlays (400 gp). Carved bone or ivory statuette (40 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs


Flask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with blue socks and a vest with buckled shoes, and he perpetually has his nunchaku ready. His cinnamon fur is smooth and relatively long. His eyes are amber and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Flask was born the youngest of three triplets. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Logical. Bonds: Attractive, Enemies, Family. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Flask Wing, Male Tabaxi Druid 4
Medium (6'0") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 28000 sp.


Social Check DCs


Krusk Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His skin is fair and his fingers are delicate and long. His golden hair is still thick. His eyes are likewise blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Krusk hails from a village terrorized by dire rats. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Navigator.

Motivation: To be a Ruler again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Bonds: Adventurer, Enemies, Job. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Krusk Westcott, Male Half-Orc Paladin 7
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 17 (+3)9 (-1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Aquamarine (200 gp). Chrysoprase (70 gp). Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs


Ellyjoybell Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is portly but not overly obese. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Ellyjoybell will drive conversation. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich northern family. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has since lost track of the people in her past.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Criminal record. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Ellyjoybell Garrick, Female Gnome Paladin 8
Small (3'1") Gnome, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 67 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Violet garnet (1300 gp). Silver pearl (140 gp). Alexandrite (1300 gp). Black pearl (1300 gp). Peridot (50 gp).


Social Check DCs

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