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NPC Generator

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Mord Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His golden hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: Mord was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Mord reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Mord and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Mord Davenport, Male Half-Orc Druid 2
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)6 (-2) 18 (+4)16 (+3)
Skills History +0, Perception +6
Senses Passive Perception 16
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 140 gp.


Social Check DCs


Oriax Heal, Male Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is renowned for his bright green suits and hats. His dark red hair is thinning but still full. His eyes are a pleasant silver.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south. Oriax was born on a far southern island where he grew up under the tutelage of his mother, an expert Hunter. He has never given up on his writing dream.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and he's repulsed by the pc

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Oriax Heal, Male Tiefling Barbarian 10
Medium (6'1") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 100 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills History +5, Survival +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 250 pp. Gold dragon comb with red garnet eye (300 gp). Gold music box (2000 gp). Fire opal pendant on a fine gold chain (1300 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ratak Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. His golden hair is braided into rings. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Seamstress first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 13 years.

Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion

Ideals: Logical. Bonds: Attractive, Job, Military, Family. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Ratak Mori, Male Half-Orc Wizard 7
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1000 sp. Onyx (60 gp).


Social Check DCs


Alvyn Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. His long blonde hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: Alvyn was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Ugly, Shy, Addict. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Alvyn Loofollue, Male Gnome Aristocrat 12
Small (3'6") Gnome, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 112 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)11 (+0) 15 (+2)11 (+0)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 400 pp. A small bag of saffron. (50 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and lanky with angular features, he is an attractive figure. He wears grey leather gloves, a grey jacket, and tight pants. His red hair has been sun bleached extensively. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Olunt Loderr, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 12 (+1)6 (-2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 370 gp.


Social Check DCs

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