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Gale Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears a feathered hat to cover her moderate length gray fur. Her eyes are amber.

Personality: Calm and collected, she is a well trained Bowyer. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gale lived on a farm with her father, near the main road leading to a nearby town. Her father took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Bather they were divorced and she won custody of their son. She worked as a Bowyer, and she later adopted a second son.

Motivation: Several ex partners dislike her way of doing things and want revenge; and regain custody of her son

Bonds: Job, Adventurer, Family, Nature, Enemies. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Gale Of Ebony, Female Tabaxi Warlock 8
Medium (6'3") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)7 (-2) 15 (+2)12 (+1)
Skills Arcana +1, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Black pearl (1000 gp). Jet (150 gp). Moss agate (8 gp).


Social Check DCs


Grigi Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear black clothing when she does not wear armor. Her white hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She will rave to anyone who will listen. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gifted from a young age, Grigi studied abroad. She helped her mother out around the business and became quite the natural. She was granted necromantic powers by her dying brother.

Motivation: To be a Baker again; and her spouse's relatives view her with great suspicion

Ideals: Professionalism, Gifted. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Grigi Marley, Female Half-Orc Rogue 1
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 6 (-2)11 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp.


Social Check DCs


Nissa Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in tan turtlenecks beneath a green coat with blue slacks. She is bald on top and has large silver tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the north. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: She wants to get laid.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Nissa Pingun, Female Gnome Rogue 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 8 (-1)8 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 48000 sp.


Social Check DCs


Windy Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Merchant. His beige fur is long and unkept. He has a dull look in his blue eyes.

Personality: He dislikes all the random violence that takes place in the south. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent father; and he wants nothing more than to rejoin the army

Ideals: Pacifist. Flaws: Ugly, Selfish. Bonds: Military, Adventurer, Family. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Windy Of Stars, Male Tabaxi Warlock 12
Medium (6'8") Tabaxi, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 74 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 14 (+2)18 (+4)
Skills Acrobatics +8, Performance +8
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 400 pp. Aquamarine (600 gp). Eye agate (12 gp). Rich purple corundum (1000 gp). Jet (50 gp). Deep blue spinel (600 gp). Pink pearl (50 gp). Fiery yellow corundum (1000 gp). Star rose quartz (60 gp). Brown-green garnet (50 gp).


Social Check DCs


Morkral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright auburn hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He feeds upon the attention of others.

History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Insane, Hedonist. Bonds: Poor, Attractive. Occupation: Bricklayer

Voice: Italian accent

Attributes [hide]

Morkral Ironfist, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 7 (-2)12 (+1)
Skills Animal Handling +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 sp.


Social Check DCs

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