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NPC Generator

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Advanced [show]


Aura Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her lavender fur is kept up in a ponytail inside a top hat. Her skin is flawless and her yellow eyes scan people very quickly.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Money/treasure; and wants to raise her children well

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Aura Paws, Female Tabaxi Rogue 6
Medium (5'2") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 17 (+3)13 (+1)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6

Possessions: 400 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Numba Ningel, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She dresses like a well dressed Mayor does. Her hair, while still mostly chestnut, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Calm and collected, she is a well trained Mayor. She plays an instrument quite well.

History: She comes from a rich southern family. Her mother took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Mayor for hire.

Motivation: Meet up once more with her childhood friend; and sabotage a competitor

Ideals: Artistic. Bonds: Job, Rich, Nature, Adventurer. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Numba Ningel, Female Gnome Expert 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bertram Camden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a mountains tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions.

Flaws: PTSD. Bonds: Immigrant, Attractive, Religious, Nature. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Camden, Male Human Expert 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 4 (-3)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 7
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp. Amethyst (160 gp).


Social Check DCs


Jasmine Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fighting clothing, which leaves very little to the imagination. She has blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Unemployed arts, while her mother instructed her in etiquette, music and courtly manner. Jasmine liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Professionalism. Bonds: Attractive, Rich, Nature. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Jasmine Warmwater, Female Halfling Warrior 10
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 15
Hit Points 54 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Performance +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Aquan, Orc
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 6000 sp. Malachite (5 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Jet (130 gp). Emerald (1500 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her tied-back hair is brown. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small desert village. Her mother had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Menny and her spouse have recently divorced.

Motivation: She feels threatened by others; and she is greedy

Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Rich. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Menny Ironhide, Female Gnome Warlock 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Auran, Druidic
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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