Nirgel Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Mortician uniform. His brown hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Mortician business at a young age. He worked as a nervous Mortician and found it very stressful. He has drifted from career to career and currently works as a Mortician.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Athletic. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 500 gp.
Pyra Contempt, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants. She has a slight overbite and is overall scrawny. Her white hair is thinning but still full. Her red eyes dart from person to person.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is harsh and unforgiving.
History: Born in a small village she learned the ways of the warrior from her father. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with her sister; and regain custody of her son
Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Carnelian (20 gp).
Gurdis Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'10" and wears a weathered and beat up set of banded mail beneath an oversized brown coat. She sports white long hair. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: Her tongue was cut out and she uses sign language. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the east her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.
Motivation: She feels kind of lost in life; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 15000 cp. 1 Masterwork Artisan’s tools. 1 Simple lock.
Oloric Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is generally shirtless and showing off his tattooed chest, marred by beers. He wears a small hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To pay off his debts; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy, Secretive. Bonds: Military, Poor, Debt. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 350 gp. Alexandrite (400 gp). Violet garnet (400 gp). Red spinel (130 gp). 1 Masterwork Light steel shield.
Wrenn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. He keeps his brown hair in a flapper bob. He has several tiny jet earrings on each ear.
Personality: Calm and collected, he is a well trained Merchant. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He has worked as a Merchant like his father before him.
Motivation: He is greedy.
Flaws: Forgetful. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Merchant
Voice: Draws out vowels
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: Just what you see.
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