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NPC Generator

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Advanced [show]


Hunter Lester, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a nunchaku. His silver hair is singed and shortened. His eyes, though not visible through his cowl, are hazel.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. He got away from his former life and has fallen to alcoholism.

Motivation: Half-Orc compassion.

Ideals: Gifted. Flaws: Ugly, Addict, Racist. Bonds: Nature. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Hunter Lester, Male Human Aristocrat 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)17 (+3) 6 (-2)16 (+3)
Skills Arcana +6, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Auran, Sylvan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Clerebold Windsor, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He has moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Clerebold Windsor, Male Human Warrior 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 9 (-1)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Chrysoprase (20 gp).


Social Check DCs


Sarai Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, white cloak, and she perpetually has her dagger ready. Her wide-brimmed hat is riddled with cuts and holes. She has green eyes.

Personality: She dislikes all the random violence that takes place in the west. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sarai was born the youngest of three triplets. Sarai was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sarai decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Pacifist, Logical. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Sarai Wildheart, Female Halfling Barbarian 8
Small (3'0") Halfling, True Neutral (CR 8)
Armor Class 12
Hit Points 89 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 30 pp. Banded agate (6 gp). 1 Minor magic item.


Social Check DCs


Kasdeya Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has a large black mantle and cape that has been intricately interwoven into her brown robe. She has styled her brown hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the east. A few years later when the north was not economically sound they moved to her current location. She's since become an addict/alcoholic.

Motivation: She's in love; and wants a kiss

Ideals: Justice. Flaws: Addict. Bonds: Job, Immigrant, Has a crush. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Kasdeya Mystery, Female Tiefling Warrior 6
Medium (5'3") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Breena Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her auburn hair is slicked back into a classic pompadour. She has several tiny ruby earrings on each ear.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Through the years after Breena was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Breena's mother didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and someone believes her a fraud

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Breena Glittergem, Female Gnome Adept 8
Small (3'2") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 58 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp.


Social Check DCs

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