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NPC Generator

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Advanced [show]


Bernard Law, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He keeps his auburn hair in a flapper bob. His eyes are amber and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of northern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Bernard Law, Male Human Warrior 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rimple Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a blue tunic with brown highlights, and long green pants that bunch up around his shoes. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he has decided he is irredeemable

Ideals: Athletic, Artistic. Flaws: Antagonistic, Addict. Bonds: Criminal record, Job. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Rimple Waggletop, Male Gnome Warrior 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)10 (+0) 7 (-2)13 (+1)
Skills Animal Handling +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 1000 cp. 1 Buckler.


Social Check DCs


Seven Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports a flattop fur cut. Her amber eyes peer out from beneath her wide-brimmed pastel hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born to a pair of adventurers, Seven grew up listening to her father's many stories. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's looking for her big break; and she is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Disease. Bonds: Criminal record, Adventurer, Debt. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Seven Shore, Female Tabaxi Commoner 11
Medium (5'3") Tabaxi, Lawful Evil (CR 11)
Armor Class 15
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)21 (+5) 11 (+0)16 (+3) 8 (-1)12 (+1)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Draconic
Attacks Melee +3 / 3d8-1, Ranged +9 / 3d8+5, Grapple +5

Possessions: 900 gp. Large well-done wool tapestry (200 gp). A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His bronze crest is long and unkept. His eyes are a pleasant red.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Rich. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Dadalan Phrahdrandon, Male Dragonborn Cleric 14
Medium (6'3") Dragonborn, Neutral Good (CR 14)
Armor Class 10
Hit Points 108 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Athletics +7, Medicine +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 6000 gp. Chrysoprase (40 gp). Hematite (9 gp). Zircon (40 gp). Blue quartz (9 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). 1 Medium magic item.


Social Check DCs


Traki Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears violet cloth garments or leather armor. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Further expansion of business.

Flaws: Insane, Disease. Bonds: Job, Rich. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Traki Amastacia, Male Half-Elf Adept 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 340 gp.


Social Check DCs

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