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Advanced [show]


Aldous Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large brown jacket. He sports a long black beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 8 years old his parents immigrated from the north. Aldous was born on a far northern forest where he grew up under the tutelage of his mother, an expert Shoemaker. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Antagonistic, Greedy. Bonds: Adventurer, Immigrant, Rich. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Aldous Eastaughffe, Male Human Monk 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)10 (+0) 18 (+4)8 (-1)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Serpent Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears skinny pants and wears a pastel and grey robe with the hood down. Her black fur is matted, messy, and big. She has several tiny sapphire earrings on each ear.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Serpent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Serpent decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She has money and likes to spend it.

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Criminal record. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Serpent Of Clay, Female Tabaxi Ranger 5
Medium (5'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)14 (+2) 16 (+3)9 (-1)
Skills Deception +2, History +5
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Tourmaline (100 gp). Alexandrite (600 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Tomi Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man sports white clothing, slightly heavier than average wear and is in decent physical shape. His golden hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 10th year, his parents were killed by a dire rats raid, leaving Tomi alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and many dire rats want him driven away

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Slave, Enemies. Occupation: Masseuse

Voice: Sleepy voice

Attributes [hide]

Tomi Bigheart, Male Halfling Rogue 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Quick Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a feathered hat to cover his moderate length black fur. He wears an eyepatch.

Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Quick grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record, Military. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Quick Blossom, Male Tabaxi Adept 4
Medium (6'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Akmen Care, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His hair is greying and his face has many wrinkles. His silver eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Akmen was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Akmen took refuge in the old dungeon and found the beat up longsword and armor he uses now. He struck the Cartwright job and began his own company from there.

Motivation: His religion dominates his actions.

Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Nature. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Akmen Care, Male Tiefling Paladin 8
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Intimidation +6, Religion +6
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1500 gp. Black star sapphire (1000 gp). Black pearl (1500 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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