Mordai Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man has a large green mantle and cape that has been intricately interwoven into his white robe. His hair is blue, silky, and of moderate length. He has gleaming, smiling gold eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.
History: He was born at the edge of vast island. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Flaws: Shy, Fearful. Bonds: Attractive, Nature, Rich. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 7
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Golden pearl (60 gp). Golden pearl (60 gp). Jasper (20 gp).
Andram Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown hair down. He has gleaming, smiling black eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Andram grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Someone believes him a fraud; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Optimist, Fighting. Bonds: Adventurer, Criminal record, Enemies. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 18)
Armor Class 12
Hit Points 102 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A roughly beaten golden orb (180 gp). Jeweled gold crown (4000 gp). An abacus with copper, silver and gold markers (180 gp). A small bag of saffron. (50 gp). Black velvet mask with numerous citrines (180 gp). Silver chalice with lapis lazuli gems (180 gp). Cloth of gold vestments (180 gp). Carved bone or ivory statuette (50 gp). Gold cup set with emeralds (5000 gp). Gold dragon comb with red garnet eye (1400 gp). Gold dragon comb with red garnet eye (1400 gp). A delicate brass dragon egg (50 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Finely wrought small gold bracelet (50 gp). 1 Major magic item.
Caramip Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears bulky blue painted plate armor. She wears her hair in dreadlocks. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She can speak with the recently deceased. She is lazy and tries to find solutions quickly.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Flaws: Lazy, Disease. Bonds: Attractive, Rich. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 85 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 400 pp. A pair of silk slippers encrusted with tiny pearls. (70 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (70 gp). A roughly beaten golden orb (70 gp). A necklace of small pink pearls (3000 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (500 gp). Black velvet mask with numerous citrines (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Cloth of gold vestments (70 gp). 1 Medium magic item.
Dreali Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his shortspear. He has a slight overbite and is overall scrawny. He wears a colorful flower in his black hair. His eyes are likewise amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: His religion dominates his actions.
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Religious. Occupation: Miner
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 62 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Peridot (20 gp). Violet garnet (700 gp). 1 Medium magic item.
Mardred Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a deerstalker hat to hide her balding. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has all her life been fascinated with painting.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.
Motivation: To end her boredom; and money/treasure
Ideals: Athletic, Joker, Artistic. Flaws: Mundane. Bonds: Rich. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Sylvan, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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