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Advanced [show]


Gerald Lincoln, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears brown trousers with grey and green striped suspenders. He wears various colorful collared shirts. He has red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Cartwright, Gerald learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Bonds: Criminal record, Job, Slave. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Gerald Lincoln, Male Human Expert 10
Medium (5'5") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Arcana +6, Medicine +3
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 90 pp. Blue diamond (4000 gp). Emerald (600 gp). Star ruby (600 gp). Rock crystal (80 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Darrow High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear white tank tops with pastel pants. His red hair has been sun bleached extensively. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: Darrow was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Darrow High-hill, Male Halfling Ranger 10
Small (2'11") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 74 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2300 gp. Aquamarine (800 gp). Freshwater pearl (11 gp). Chalcedony (80 gp). Aquamarine (800 gp). Alexandrite (800 gp). Rhodochrosite (11 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple red line shooting up and back down. His brown hair has been sun bleached extensively. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, his parents were killed by a gnolls raid, leaving Erky alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic, Lazy, Disease. Bonds: Enemies. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Erky Miggledy, Male Gnome Bard 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1000 sp. Red-brown spinel (100 gp). Jet (100 gp). Jade (100 gp).


Social Check DCs


Lamlis Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: Aggressive, abrasive, and angry, Lamlis embodies much of what other species detest in the Elves. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Hunter business at a young age. Lamlis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Hunter.

Motivation: Further expansion of business; and money/treasure

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Job. Occupation: Hunter

Voice: German accent

Attributes [hide]

Lamlis Siannodel, Male Elf Warlock 11
Medium (5'4") Elf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Deception +7, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 3200 gp. Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled electrum ring (7000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Zedaar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is bristling with hidden weapons, mostly falchions and lances. His rusty crest has been sun bleached extensively. His fierce gold eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined. Bonds: Attractive, Criminal record, In love, Nature. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Zedaar Mohradyllion, Male Dragonborn Wizard 6
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 800 gp. Tourmaline (90 gp). Blue sapphire (900 gp). Jet (90 gp).


Social Check DCs

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