Cockaby Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and dresses in collared shirts and wears a proper scarf over his head. He has styled his black hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a wizard, Cockaby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Flaws: Insomniac, Insane, Antagonistic. Bonds: Job, Mentor. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1900 gp. Jasper (30 gp). Freshwater pearl (14 gp). White opal (1400 gp). White pearl (130 gp). Deep green spinel (130 gp). Deep blue spinel (1400 gp). Red garnet (130 gp).
Heather Altham, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'4" and wears a lot of dark rich colors, with gold accents. Her right leg appears badly burned and disfigured. She has styled her chestnut hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Herbalist
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 20 (+5) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Auran, Gnome, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 350 pp. Banded agate (16 gp). Rock crystal (60 gp). Lapis lazuli (16 gp). Freshwater pearl (16 gp). Violet garnet (900 gp). Alexandrite (900 gp). Aquamarine (900 gp).
Beast Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Dyer uniform. His fur is black and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Optimist, Philantrophist. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gunter Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many tan ritualistic tattoos. He wears rags and sports a simple walking cane. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better village for his children.
Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero
Ideals: Justice, Athletic. Flaws: Fearful. Bonds: Poor, Job, Adventurer. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item.
Ruloth Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears green trousers with white and brown striped suspenders. She wears various colorful collared shirts. Her crest is scarlet, silky, and of moderate length. Her eyes are gold and she is always smoking a pipe.
Personality: Always inclined to offer people food she seems plenty friendly. Further she is a bit of a stoner and is frequently out of it.
History: She was born blind and as such lacked many opportunities for work. Her mother was a soldier and died while she was still young. Ruloth was left her mother's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Attractive, Military. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 500 gp. Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
