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Advanced [show]


Quelenna Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her brown hair has been sun bleached extensively. Her hazel eyes are passionate and lively.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She got into the Glassblower business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has since lost track of the people in her past.

Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk

Bonds: Rich, Job, Family, Adventurer, Religious. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Quelenna Mellerelel, Female Elf Sorcerer 2
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points -1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 4 (-3)9 (-1) 9 (-1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. Silver pearl (130 gp). Golden pearl (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Lilith Open, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her sword. She has a slight overbite and is overall scrawny. Her red hair is long and unkept. Her fierce silver eyes like to dwell on things.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She plays an instrument quite well.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Lilith Open, Female Tiefling Commoner 5
Medium (6'5") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)17 (+3) 15 (+2)11 (+0)
Skills Deception +3, Nature +6
Senses Passive Perception 12
Languages Common, Orc, Elven, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Godfrey Gracey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His golden hair is slicked back into a classic pompadour. His violet eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Butcher in town.

History: Sold as a small child to a necromancer, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend

Flaws: Ugly, Secretive. Bonds: Job, Mentor, Slave, Adventurer. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Godfrey Gracey, Male Human Cleric 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Unvera Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has wavy red hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Flattery will make her almost putty in your hands.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to travel the world and help people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker, Gifted, Philantrophist. Flaws: Selfish. Bonds: Criminal record. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Unvera Ironhide, Female Gnome Cleric 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 47 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 21 (+5)15 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp. Moonstone (50 gp). Red garnet (160 gp). Black pearl (300 gp). Smoky quartz (50 gp).


Social Check DCs


Koeth Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a flail. His moppish red hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Logical. Flaws: Insane, Secretive. Bonds: Poor, Job, Adventurer. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Koeth Qualanthri, Male Elf Expert 7
Medium (5'2") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 800 gp.


Social Check DCs

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