Jezean Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears black trousers with violet and black striped suspenders. She wears various colorful collared shirts. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her bronze crest is thinning but still full. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Jezean hails from a village terrorized by gnolls. She went to a religious school and was inspired by the priests there in charitable deeds. She now travels the world, in search of power and loot.
Motivation: Wants a kiss; and obtaining odd cultural elven artifacts is her passion
Flaws: Antagonistic. Bonds: Adventurer, Enemies, Religious, Has a crush. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Morgran Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears an entirely brown suit with green socks and a vest with buckled shoes. His whole body is exceptionally muscular. He has silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: Nothing but the best is good enough for him.
Ideals: Philantrophist, Impeccable. Bonds: Immigrant, Attractive, Nature. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 21 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 7 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6
Possessions: 800 gp. Aquamarine (1400 gp). Rose (60 gp). Iolite (60 gp). Deep green spinel (110 gp). Aquamarine (1400 gp). Iolite (60 gp). Tiger eye turquoise (11 gp). Chalcedony (60 gp). Citrine (60 gp).
Kaladan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His crest is greying and his face has many wrinkles. His eyes are a pleasant gold.
Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family, Rich. Occupation: Mason
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1 Masterwork Uncommon Weapon.
Laucian Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is well dressed, constantly wearing a yellow suit, black shirt, and yellow tie. His red hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Laucian took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He ran away from his former home and has been making his living as a Unemployed for the past few years.
Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg
Bonds: Nature, In love, Immigrant, Job, Family. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp. Fire opal pendant on a fine gold chain (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).
Nordak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. This hazel eyed easterner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a wizard, Nordak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with vampirism at a very young age, Nordak has worked very hard to control his curse. He has drifted from career to career and currently works as a Barrister.
Motivation: Wants a kiss; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Hedonist, Disease. Bonds: Mentor. Occupation: Barrister
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Abyssal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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