Edge Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. He keeps his black fur in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Half-Orc culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Edge lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his sister's freedom.
Motivation: To share knowledge with the world; and his religion dominates his actions
Ideals: Logical. Flaws: Racist. Bonds: Religious, Family, Nature. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 6 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 37000 sp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Therai Caution, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black shirt with thin tan vertical stripes and white pants. He has a moderate pudge and is not very fit. He has blue hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Therai will drive conversation. He also is a firm believer in the manly ideal.
History: Therai was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He's attracted to the PC; and he is greedy
Ideals: Extrovert. Flaws: Impulsive. Bonds: Job, Rich, Has a crush. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 44 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: Jasper (70 gp). Blue star sapphire (900 gp). Emerald (900 gp).
Lezre Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 6'3" and is dressed in an above average manner. She wears her red hair down. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a massive crush on the younger sibling of the Weaver who has hired her part-time. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Lezre was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers.
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Has a crush, Family. Occupation: Weaver
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Decarabia Skill, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is red and curly. Her gold unseeing eyes seem to look past you.
Personality: She is overprotective of those who hire her services. Further she is a bit of a stoner and is frequently out of it.
History: Decarabia was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.
Motivation: To protect her home.
Ideals: Entrepeneur. Flaws: Disease, Addict. Bonds: Guardian, Attractive. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 10 pp. Violet garnet (300 gp). Deep green spinel (120 gp).
Garl Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish auburn hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Garl fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
Possessions: 500 gp.
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