Morana Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and she perpetually has her whip ready. She has wavy chestnut hair. She has brown eyes.
Personality: Morana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Fighting, Impeccable. Bonds: Poor, Adventurer, Slave. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 370 gp.
Arannis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a blue coat over a tan low-cut shirt, and a top hat upon his head. His moppish red hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Arannis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: To be a Stableman again; and to get a good night's sleep
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Performer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
Veloptima Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is physically well-built. She has wavy blonde hair. Her blue eyes are passionate and lively.
Personality: She never swears and excessively uses polite adverbs when speaking. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Veloptima hails from a village terrorized by goblins. In her 11th year, her parents were killed by a goblins raid, leaving Veloptima alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Veloptima was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: To share knowledge with the world.
Ideals: Optimist, Opinionated, Logical. Bonds: Attractive, Enemies. Occupation: Seamstress
Voice: Slow speaker
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 49 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Druidic, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 12000 sp.
Nordak Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His white hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted martial powers by his dying sister.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Optimist, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 360 gp. 1 Masterwork Light steel shield.
Hadarai Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a black coat with brown slacks. He carries with him a set of whips on his belt, each one with a emerald on the hilt. He sports a flattop hair cut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He comes from a rich northern family. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Joker, Extrovert. Bonds: Rich, Nature. Occupation: Weaver
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 5 (-3) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
