Jade In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her beige fur. Her fierce copper eyes like to dwell on things.
Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Jade was born with her mother's beautiful face. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her religion dominates her actions.
Flaws: Insane, Impulsive. Bonds: Attractive, Religious. Occupation: Stableman
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 6)
Armor Class 9
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Coral (40 gp). Golden yellow topaz (700 gp). Obsidian (15 gp).
Qualen Turen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He is generally well dressed albeit a few years behind the times. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a tattooed face.
Personality: Qualen wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
Possessions: 10000 cp. Eye agate (9 gp). Moss agate (9 gp). Sard (30 gp). 1 Minor magic item.
Hamil Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His hair is short and brown. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hamil. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker, Justice. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Blacksmith
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 59 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riswynn Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair, while still mostly blonde, has prominent grey streaks. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: Stoic and calm, she prefers to meditate than take action. She is frequently practicing swordplay.
History: Riswynn lived on a farm with her father, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Military, Family. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 74 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Rhodochrosite (8 gp). Banded agate (8 gp). Golden yellow topaz (200 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greethen Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his blue crest to look like a famous performer. He has red eyes and a green hat with a yellow feather.
Personality: A skeptical and narcissistic man, Greethen's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Greethen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Fighting. Flaws: Shy, Ugly. Bonds: Family. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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