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Thamior Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy white hair. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. His arcane abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Human compassion; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, In love. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Thamior Iranapha, Male Elf Cleric 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Falkrunn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair is heavily combed to the left. She wears crescent spectacles with a black brim.

Personality: She snorts whenever she laughs or is feeling confident. She also has developed a complete distrust of the Body Guard profession.

History: Falkrunn lived on a farm with her mother, near the main road leading to a nearby town. She helped her mother out around the business and became quite the natural. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and wants to open a new tavern

Bonds: Job, Family, Adventurer. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Falkrunn Rumnaheim, Female Dwarf Adept 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Yurgunn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior. She is muscular with a powerful set of arms. Her hair is white and curly. This violet eyed westerner is not easily forgotten.

Personality: She is almost excessively polite to everyone, even when angry. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Yurgunn took refuge in the large cave and found the beat up scimitar and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by goblins. Yurgunn was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Wants to open a new tavern; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Enemies, Nature, Job. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Yurgunn Eversharp, Female Dwarf Monk 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)8 (-1) 15 (+2)5 (-3)
Skills Arcana +1, Performance -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bulzo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple white robe with green stripes complete with hood. He has styled his silver hair well, parting it to the left. His eyes are amber and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant, Criminal record. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Bulzo Whispermouse, Male Halfling Fighter 4
Small (3'3") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Verin Pain, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. Her black hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: Eccentric and domineering, Verin will drive conversation. Further she is a bit of a stoner and is frequently out of it.

History: Verin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and she is compelled to act according to her religious beliefs

Ideals: Extrovert, Persistence, Optimist. Flaws: Addict. Bonds: Poor. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Verin Pain, Female Tiefling Fighter 8
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 90 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)11 (+0) 15 (+2)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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