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NPC Generator

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Advanced [show]


Baggi Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear white clothing when she does not wear armor. Her hair, while still mostly blonde, has prominent grey streaks. She has several tiny amethyst earrings on each ear.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Baggi hails from a village terrorized by drow. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has recently gotten a pet goose that steals things from people.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has money and likes to spend it

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Rich, Criminal record, Enemies. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Baggi Clare, Female Half-Orc Barbarian 6
Medium (5'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 1000 sp. Hematite (12 gp). Carnelian (20 gp). Obsidian (12 gp).


Social Check DCs


Halimath Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and is wearing a perfectly clean shirt and pair of pants. His left hand appears badly burned and disfigured. His white hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to end his boredom

Flaws: Insane, Mundane. Bonds: Attractive, Criminal record, Religious. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Halimath Fasharash, Male Elf Expert 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 13000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mehen Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His crest is white, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He acts crazy and hedonistic. He is able to fit into much smaller and tighter spaces than normal.

History: Mehen hails from a village terrorized by dire rats. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Mehen Baharoosh, Male Dragonborn Adept 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 sp. 1 Darkwood Shield.


Social Check DCs


Avelina Langley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her left hand appears badly burned and disfigured. Her brown hair is slicked back into a classic pompadour. Her eyes are a pleasant brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Avelina was born with her mother's beautiful face. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their daughter. She worked as a Mercenary, and she later adopted a second daughter.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Avelina Langley, Female Human Fighter 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 15 (+2)8 (-1)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Sardonyx (80 gp). 1 Tanglefoot bags.


Social Check DCs


Matilda Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of sickles, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes peer out from beneath her feathered violet hat.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Matilda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with unlife at a very young age, Matilda has worked very hard to control her curse. She has since lost track of the people in her past.

Motivation: To clean up the streets; and she feels kind of lost in life

Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Family, Slave, Guardian. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Matilda Garcia, Female Half-Elf Barbarian 4
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Red garnet (110 gp). Peridot (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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