Hecat Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a lot of dark rich colors, with gold accents. Her brown hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in a small village she learned the ways of the warrior from her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Attractive, Rich. Occupation: Cartwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp.
Reirak Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin yellow vertical stripes and black pants. His blonde hair is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Armorer business at a young age. Cursed with unlife at a very young age, Reirak has worked very hard to control his curse. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: Several ex partners dislike his way of doing things and want revenge; and nothing but the best is good enough for him
Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Job, Enemies. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 93 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 2000 gp. Eye agate (6 gp). Amethyst (80 gp). Deep green spinel (80 gp). Golden yellow topaz (700 gp). Iolite (20 gp). Alexandrite (700 gp). Azurite (6 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item.
Jane Beckwith, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a perfectly clean shirt and pair of pants. She wears her red hair up in a very large beehive style do. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious woman she believes everything happens for a reason. Jane is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She got into the Mortician business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her religion dominates her actions.
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Religious, Family, Job. Occupation: Mortician
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 700 sp. Amber (120 gp). 2 Holy water.
Herleva Addington, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. She sports white long hair. Her gray unseeing eyes seem to look past you.
Personality: She is fixated on the number 74. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: From birth she was tutored by a cruel and relentless mentor. Cursed with unlife at a very young age, Herleva has worked very hard to control her curse. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. She hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with her crush.
Flaws: Disease, Insane, Antagonistic. Bonds: Mentor, Has a crush. Occupation: Mason
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: A roughly beaten golden orb (70 gp).
Morkral Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: To unite with his sister; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted, Philantrophist. Bonds: Mentor, Family. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
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