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Advanced [show]


Krimmon Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many violet ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many goblins want him driven away; and revenge

Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Enemies. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Krimmon Strongbones, Male Halfling Barbarian 4
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Elven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 cp. A miniature golden chest with tiny emeralds lining the top (110 gp). Gold and topaz bottle stopper cork (800 gp). An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Morkral Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of strength on his torso. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to hide his balding. His hazel eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the north, but his parents moved at a very young age to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Optimist. Bonds: Military, Immigrant, Adventurer. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Morkral Caebrek, Male Dwarf Warrior 6
Medium (4'4") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Xappan Heal, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His silver hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Xappan Heal, Male Tiefling Expert 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Cloud In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her beige fur is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are blue.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invites people to come help in her community garden.

History: Born to a Assassin, her father struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Athletic, Persistence, Philantrophist. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Cloud In Shadow, Female Tabaxi Expert 3
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 5 (-3)19 (+4)
Skills Sleight of Hand +3, Survival -1
Senses Passive Perception 7
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Sarah Skelton, Female Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western woman is wearing a perfectly clean shirt and pair of pants. She sports a flattop hair cut. She has gleaming, smiling blue eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is frequently practicing swordplay.

History: Sarah was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered west to less war torn lands. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her sister; and revenge

Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Enemies, Military, Family. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Sarah Skelton, Female Human Bard 11
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 95 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)15 (+2) 14 (+2)11 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 1000 gp.


Social Check DCs

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