Ratak Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He is dressed in earthy colors with a black and pastel handkerchief worn on his right side. His tied-back hair is silver. His blue eyes lackadaisically let the world flow into them.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Weaver again; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Rich, Job. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 2000 sp. Aquamarine (500 gp). Bloodstone (70 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item.
Saphara Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her white crest is drawn into a tight pony tail with a butterfly scrunchie. She wears an eyepatch.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born a particularly ugly child, much to the horror of her parents. When Saphara reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent father.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Family, Military. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Druidic, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 20000 cp.
William Leighton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his right hand. His hair is cut close to his head. His hazel eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Insomniac. Bonds: Attractive, In love, Religious, Nature. Occupation: Barrister
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 800 gp.
Drifting In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a pastel suit, green shirt, and white tie. She has a slight overbite and is overall scrawny. Her white fur is kept up in a ponytail inside a feathered hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised by priests from a young age. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted arcane powers by her dying brother.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Engraver
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 11)
Armor Class 10
Hit Points 20 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. White opal (1600 gp). 1 Minor magic item.
Oskar Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His skin is fair and his fingers are delicate and long. His hair is white and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Oskar was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Addict, Disease. Bonds: Adventurer, Attractive. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler.
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