Roge Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. He wears a small hat to cover his moderate length golden hair. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Marry his sister to traveling adventurers; and his religion dominates his actions
Ideals: Artistic. Flaws: Shy. Bonds: Family, Religious, Mentor. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1600 sp. Chrysoberyl (70 gp). Red-brown spinel (70 gp). Smoky quartz (70 gp). 1 Masterwork Uncommon Weapon.
Bolhild Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is very quiet and rarely speaks above a whisper. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bolhild fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Ideals: Fighting, Athletic, Gifted. Flaws: Insane, Shy, Antagonistic. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1 Superior lock.
Diesa Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears silk and lounges about seductively. She keeps her brown hair in a flapper bob. Her blue eyes peer out from beneath her broad grey hat.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a minor phobia of water and hates getting wet.
History: Diesa was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to raise her children well; and a strong sense of loyalty to human people
Ideals: Opinionated. Flaws: Fearful, Racist. Bonds: Attractive, Family. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 8000 cp.
Watson Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. His red hair is greasy and uncared for. This violet eyed northerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. Some 6 years later his spouse died after the birth of his son. Heartbroken, Watson never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 64 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp.
Kilvar Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many pastel ritualistic tattoos. He wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich southern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and he's looking for his big break
Flaws: Disease, Cynical. Bonds: Adventurer, Rich, Religious. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Star rose quartz (30 gp). Tourmaline (140 gp). Sardonyx (30 gp). Jasper (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
