Phann Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is dressed in earthy colors with a yellow and white handkerchief worn on her left side. Her white hair is styled in orderly dreadlocks. She has several tiny aquamarine earrings on each ear.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She comes from a rich eastern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: Regain custody of her daughter; and to unite with her brother
Flaws: Secretive, PTSD. Bonds: Rich, Nature, Religious, Family. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 6 (-2) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
Possessions: 700 gp.
Flask Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He has a moderate pudge and is not very fit. He has styled his black fur well, parting it to the left. This copper eyed southerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the south. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He has worked as a Cartwright like his father before him.
Motivation: Revenge; and many goblins want him driven away
Ideals: Opinionated, Justice. Bonds: Immigrant, Job, Enemies. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp. 1 Minor magic item.
Igden Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears blue painted combat armor at almost all times. His long chestnut hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 10)
Armor Class 14
Hit Points 74 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 700 gp. Old masterpiece painting (1300 gp). A roughly beaten golden orb (30 gp). Silver comb with moonstones (400 gp). An abacus with copper, silver and gold markers (30 gp).
Beleth Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears an entirely green suit with red socks and a vest with buckled shoes. Her hair, while still mostly black, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Further she is a bit of a stoner and is frequently out of it.
History: Beleth was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She then took over the family business and is one of the better Cook for hire.
Motivation: She desires power and/or immortality; and she'd like to take her coworkers down a peg
Flaws: Addict. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Cook
Voice: Russian accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1400 gp. Lapis lazuli (7 gp). Alexandrite (500 gp). Alexandrite (500 gp). Black pearl (500 gp). Rock crystal (50 gp).
Shifting Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She is physically well-built. Her orange fur is lengthy and is close to two feet long. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by illithids. Shifting was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and a deep hatred of illithids
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 13
Hit Points 69 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 3000 gp. Deep blue spinel (1500 gp). Rhodochrosite (4 gp). Carnelian (20 gp). Eye agate (4 gp). Violet garnet (1500 gp). Deep blue spinel (1500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
