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Advanced [show]


Snagog Law, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black trousers with brown and red striped suspenders. He wears various colorful collared shirts. With bright auburn hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Snagog Law, Male Half-Orc Warrior 7
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 10 (+0)9 (-1)
Skills Stealth +6, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Jade (120 gp).


Social Check DCs


Lone Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a grey coat with tan slacks. She carries with her a set of greatswords on her belt, each one with a jet on the hilt. Her long lavender fur is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born on a small isolated farm. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Nature, Criminal record. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Lone Buttons, Female Tabaxi Adept 1
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 9 (-1)16 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Jheri Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them, and she perpetually has her bastard sword ready. She has green crest. She wears an eyepatch.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of a Dilettante, who enjoyed hunting, Jheri was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jheri took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jheri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Jheri Fharngnarthnost, Female Dragonborn Monk 4
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Yebe Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a lot of dark rich colors, with gold accents. Her hair is always cut to a buzz. Her blue unseeing eyes seem to look past you.

Personality: She is overprotective of those who hire her services. Yebe enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To protect her home; and a need for knowledge about a nearby landmark

Flaws: Disease, Hedonist. Bonds: Attractive, Guardian. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Yebe Ningel, Female Gnome Warlock 14
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 55 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Deception +7, Investigation +7
Senses Passive Perception 13
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 4000 gp. Brown-green garnet (110 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Carnelian (20 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dell Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Slave Trader. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Dell hails from a village terrorized by drow. Her mother had invested heavily in several trade routes and wanted her to inherit them. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Bonds: Guardian, Enemies, Rich. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Dell Appleblossom, Female Halfling Ranger 8
Small (3'0") Halfling, Neutral Evil (CR 8)
Armor Class 16
Hit Points 28 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)21 (+5) 9 (-1)14 (+2) 9 (-1)13 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Auran, Goblin
Attacks Melee +2 / 2d10-1, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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