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Advanced [show]


Farideh Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, constantly wearing a black suit, violet shirt, and green tie. Her red crest is long and unkept. This red eyed easterner is not easily forgotten.

Personality: Cocky and sure of herself, she believes she is the best Carpenter born in the past three hundred years. She has a minor phobia of water and hates getting wet.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has worked as a Carpenter like her mother before her.

Motivation: Further expansion of business; and to be a jeweler again

Flaws: Ugly, Fearful. Bonds: Job, Military, Rich. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Farideh Dhyrktelonis, Female Dragonborn Warrior 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Stealth +3
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp. 1 Superior lock.


Social Check DCs


Griselda Harper, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She wears a grey costume with the symbols of her god on her torso. She has styled her blonde hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves telling others what to do and how they should feel about things. The war was a terrible time for her, and Griselda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Griselda was raised in a hard working conservative environment. When Griselda reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now owns her own business.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Flaws: Insomniac, Depressed. Bonds: Military, Job. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Griselda Harper, Female Human Adept 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Hourglass.


Social Check DCs


Quelenna Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She carries with her a set of swords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are brown.

Personality: Aggressive, abrasive, and angry, Quelenna embodies much of what other species detest in the Half-Elves. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Bricklayer father left her crippled. After a long history of fighting, Quelenna and her spouse have recently divorced.

Motivation: Marry her sister to traveling adventurers.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Family. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Quelenna Caerdonel, Female Half-Elf Commoner 5
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)11 (+0) 17 (+3)13 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Norkruuth Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is greying and his face has many wrinkles. His red eyes are passionate and lively.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Norkruuth Lhamboldennish, Male Dragonborn Ranger 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Cloud Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Dyer does. His fur is cinnamon, silky, and of moderate length. His half smiles and amber eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: Cloud was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Persistence. Flaws: Addict. Bonds: Job, Attractive. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Cloud Mist, Male Tabaxi Rogue 14
Medium (6'6") Tabaxi, Chaotic Good (CR 14)
Armor Class 12
Hit Points 63 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 18 (+4)16 (+3)
Skills Intimidation +8, Stealth +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 700 pp. Malachite (15 gp). Deep blue spinel (1400 gp). Coral (60 gp). Golden pearl (60 gp). Zircon (50 gp). Moss agate (15 gp). Banded agate (15 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Smoky quartz (50 gp). Fiery yellow corundum (500 gp). Hematite (15 gp). Rhodochrosite (15 gp). Onyx (50 gp). Smoky quartz (50 gp). Brown-green garnet (60 gp).


Social Check DCs

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