Medrash Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears green cloth garments or leather armor. His crest is short and blue. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Medrash was left his father's suit of armor and trained in its use and care. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Nature, Military. Occupation: Bowyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item.
Thea Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her brown eyes dart from person to person.
Personality: She has always had a great fascination with Elven culture. She is a ruthless business woman, a trait she acquired from her father.
History: She was born on a small isolated farm. Through the years after Thea was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Thea's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural elven artifacts is her passion
Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Actor
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 25 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 270 pp. Deep blue spinel (800 gp). Jade (60 gp). Black opal (1600 gp). Alexandrite (800 gp). 1 Minor magic item.
Seraphina Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This woman usually wears her white robe and has her dagger always slung over her shoulder, and sports empty pouches on her belt. She wears a feathered hat to cover her moderate length white hair. Her eyes are likewise hazel.
Personality: She likes to make people angry or surprised. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Seraphina grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She left for the east, certain she would find work there.
Motivation: Expand her business; and meet up once more with her childhood friend
Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Immigrant, Job. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
Semyaza Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'10" northern woman, she is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. Her hair is white, silky, and of moderate length. Her half smiles and silver eyes are beguiling and draw you in.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.
Motivation: Money/treasure; and she is greedy
Ideals: Optimist. Bonds: Rich, Attractive, Job, Mentor, Immigrant. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp.
Varg Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. His hair is auburn and very short. His amber eyes peer out from beneath his Stetson black hat.
Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with writing.
History: Sold as a small child to a wizard, Varg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his writing dream.
Motivation: To reunite with his old friends.
Ideals: Fighting, Disciplined, Artistic. Bonds: Mentor, Adventurer. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!