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Advanced [show]


Wrenn Offund, Male Gnome [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the east. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Wrenn hails from a village terrorized by giants. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is a bit of a kleptomaniac.

Ideals: Pacifist, Optimist. Bonds: Enemies, Criminal record. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wrenn Offund, Male Gnome Commoner 6
Small (3'7") Gnome, True Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)19 (+4) 15 (+2)13 (+1)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic, Dwarven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Golden yellow topaz (1500 gp). Emerald (1500 gp). Sard (40 gp).


Social Check DCs


Great Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His gray fur is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's in love; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Job, Rich, Adventurer, Has a crush. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Great Of Winter, Male Tabaxi Aristocrat 17
Medium (6'5") Tabaxi, Neutral Evil (CR 17)
Armor Class 15
Hit Points 122 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Performance +8, Persuasion +8
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +11 / 5d4+5, Grapple +5

Possessions: 8000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Fire opal pendant on a fine gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (600 gp). A small bag of saffron. (10 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Fabien Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and golden. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Optimist. Flaws: Ugly, Insane. Bonds: In love, Religious. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Fabien Miggledy, Male Gnome Barbarian 7
Small (3'8") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp. Star rose quartz (20 gp). Pink pearl (70 gp). 1 Minor magic item.


Social Check DCs


Tim Darby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Priest does and is in decent physical shape. His hair is cut close to his head. He has violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gifted student he started as a Servant, but he got bored and became a Priest. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: To be a Servant again; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Darby, Male Human Fighter 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Sylvan, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Ildrex Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black vest and prefers yellow and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his bronze crest to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Ildrex lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ildrex Imbixtellrhyst, Male Dragonborn Druid 7
Medium (6'5") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 9 (-1)18 (+4)
Skills Animal Handling +2, Performance +7
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Brown-green garnet (100 gp). 1 Minor magic item.


Social Check DCs

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