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Advanced [show]


Dean McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear yellow clothing when he does not wear armor and is in decent physical shape. His long auburn hair is drawn into a two foot long braid. His eyes are blue and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small forest village. Dean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dean decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Joker, Optimist. Bonds: In love, Nature, Criminal record, Family. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Dean McLeod, Male Half-Elf Rogue 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Halander Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries hammers. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Poor, Slave. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Halander Hilltopple, Male Halfling Wizard 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Athletics +1, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 270 gp. 1 Breastplate.


Social Check DCs


Reynard Marley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a longsword. His black hair is lengthy. His eyes are a pleasant violet.

Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Adventurer, who enjoyed hunting, Reynard was taken on many hunting expeditions. After coming to the age of reason, Reynard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Reynard Marley, Male Human Adept 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 11 (+0)9 (-1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp.


Social Check DCs


Flask Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her whole body is exceptionally muscular. She wears her brown fur down. Her eyes are yellow and catlike.

Personality: She loves telling others what to do and how they should feel about things. She is a font of random trivia from the lore and stories she has discovered

History: She was born into a rich family. Her parents enrolled her in a Adept school at a young age so that she could practice her martial talents. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has money and likes to spend it.

Ideals: Opinionated, Logical, Gifted. Bonds: Immigrant, Rich. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Flask Of Storm, Female Tabaxi Adept 10
Medium (5'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +7, Survival +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thoradin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Thoradin grew up listening to his mother's many stories. He moved out west to avoid the crime he committed. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Thoradin Eversharp, Male Dwarf Warlock 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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