Enidda Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a worn and beaten armor. She sports black long hair. Her eyes are amber and beady.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She receives visions of the future at random moments
History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Navigator.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Job. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp.
Willow Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many black ritualistic tattoos. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports brown long hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses divination through singing.
History: Willow was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Her parents enrolled her in a Ranger school at a young age so that she could practice her necromantic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light tan in addition to tight pants. His blonde hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich eastern family. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Insane, Shy. Bonds: Attractive, Rich, Nature. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. 4 Alchemist’s fire.
Delebean Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his red hair down. His eyes, though not visible through his cowl, are hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Professionalism. Flaws: Shy, Ugly. Bonds: Poor, Enemies. Occupation: Ploughman
Voice: Irish accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Chain shirt.
Werydd Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she sports brown clothing, slightly heavier than average wear. Her hair, while still mostly chestnut, has prominent grey streaks. Her ears are large.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Born in the east to a Sellsword, Werydd learned a great deal about her mother's area of expertise. She moved from fad to fad and when she turned 15 she discovered dancing. She inherited the family business which she has now maintained for 12 years.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Sellsword
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp.
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