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NPC Generator

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Advanced [show]


Akta Bright, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. She wears a Stetson hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She enjoys reading and quiet.

History: She comes from a rich northern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: To share knowledge with the world.

Ideals: Entrepeneur, Gifted, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Akta Bright, Female Tiefling Druid 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. Pink pearl (50 gp).


Social Check DCs


Dalgal Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is silver and very short. His eyes are hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Military, Slave. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dalgal Caebrek, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 87 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)7 (-2) 15 (+2)14 (+2)
Skills Nature +2, Perception +6
Senses Passive Perception 16
Languages Dwarven
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 11000 sp. Red garnet (50 gp). Freshwater pearl (8 gp). Jasper (70 gp). Rhodochrosite (8 gp). Violet garnet (1400 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his lavender fur down. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Fragrant lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fragrant took refuge in the large cave and found the beat up nunchaku and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his son; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Ugly, Insane. Bonds: Adventurer, Criminal record, Family, Nature. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Fragrant Candle, Male Tabaxi Monk 8
Medium (6'8") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Religion +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Cotton, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She likes to wear white tank tops with tan skirt. Her whole body is exceptionally muscular. Her long white hair reaches down to her waist. Her blue eyes dart from person to person.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Vanchu has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Racist, Disease, Insomniac. Bonds: Immigrant. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Vanchu Cotton, Female Half-Orc Barbarian 5
Medium (5'5") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. Chrysoprase (70 gp). Smoky quartz (70 gp).


Social Check DCs


Trym High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her wide-brimmed hat is riddled with cuts and holes. She wears an eyepatch.

Personality: She is almost excessively polite to everyone, even when angry. Trym enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Trym was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Animal Trainer.

Motivation: Wants to raise her children well.

Flaws: Ugly, Shy, Hedonist. Bonds: Family, Job. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Trym High-hill, Female Halfling Adept 3
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 30 pp. Sardonyx (30 gp).


Social Check DCs

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