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NPC Generator

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Advanced [show]


River Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black fur. He is wearing a long, brown, dusty cloak. He has a hunchback. He wears a feathered hat to cover his moderate length black fur. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is afraid of women and trembles around them

History: River was born the youngest of three triplets. When River reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Dwarven compassion; and an old rival family wants him found

Flaws: Ugly, Greedy, Shy, Racist. Bonds: Family, Military. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

River Of Dragons, Male Tabaxi Warrior 2
Medium (6'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2

Possessions: 110 gp.


Social Check DCs


Adelaide Barlow, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her axe. Her moppish golden hair is in a traditional bowl cut. Her eyes are gray and catlike.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Opinionated. Flaws: Insane. Bonds: Military. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelaide Barlow, Female Human Monk 2
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Myria Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Miller. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. With wild silver hair. Her face is scarred and worn.

Personality: She is a hateful person. She taunts others and blames them for her problems. Animals are drawn to her, and she is able to talk to them.

History: Born in the north to a Miller, Myria learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Miller for hire.

Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and to be a bounty hunter again

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Myria Warmwater, Female Halfling Cleric 5
Small (2'9") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp. Chrysoprase (50 gp). Moonstone (50 gp). Alexandrite (700 gp).


Social Check DCs


Hobart Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear, and he perpetually has his scythe ready. His black hair has been sun bleached extensively. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Hobart does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Hobart and his spouse have recently divorced.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Depressed, Mundane. Bonds: Military. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Hobart Wildheart, Male Halfling Druid 13
Small (3'2") Halfling, Neutral Good (CR 13)
Armor Class 13
Hit Points 64 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 11 (+0)6 (-2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 100 pp. Alexandrite (700 gp). White pearl (110 gp). Amethyst (110 gp). Star rose quartz (60 gp). Malachite (5 gp). Sardonyx (60 gp). Deep green spinel (110 gp). Black opal (600 gp). Rich purple corundum (600 gp). Golden pearl (110 gp). Lapis lazuli (5 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears just a brown suit. His blonde hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Thradal was raised in a hard working conservative environment. Through the years after Thradal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Thradal's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Priest for hire.

Motivation: Many giants want him driven away; and a deep hatred of giants

Flaws: Antagonistic. Bonds: Has a crush, Immigrant, Job, Enemies. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Thradal Rumnaheim, Male Dwarf Paladin 7
Medium (4'0") Dwarf, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 57 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)15 (+2) 17 (+3)4 (-3)
Skills Insight +6, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 pp. Gold music box (2000 gp). 1 Minor magic item.


Social Check DCs

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