Hupe Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family In his 12th year, his parents were killed by a gnolls raid, leaving Hupe alone in the world. After a stint in an orphanage, he was adopted. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is a bit of a kleptomaniac
Ideals: Justice. Bonds: Attractive, Enemies, Criminal record. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Aquamarine (600 gp). Black pearl (600 gp). Black pearl (600 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Orianna Joy, Female Tiefling [Permalink]
Personal [hide]
Description: She sports green clothing, slightly heavier than average wear. Her chestnut hair is knotted and matted. Her red eyes dart from person to person to random spaces in the air.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She is currently in port desperately looking for someone to get her out; and many brigands want her driven away
Ideals: Persistence. Bonds: Enemies, Religious, Rich, Slave. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Lone Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has done her best to style her beige fur to look like a famous performer. Her copper unseeing eyes seem to look past you.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Flattery will make her almost putty in your hands.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Lone has worked very hard to control her curse. She's also a talented Layabout, but doesn't like to broadcast it.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice. Flaws: Disease, Selfish. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 45 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: Carnelian (30 gp). White opal (1100 gp). Peridot (30 gp). Alexandrite (500 gp). Jasper (30 gp). Citrine (30 gp). Amethyst (130 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Glûk Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His hair is white and curly. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal dancing training, and achieved minor success. He became a Server soon after.
Motivation: To pay off his debts; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job, Debt. Occupation: Server
Voice: Low range voice
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 15)
Armor Class 10
Hit Points 108 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 1000 gp. Golden pearl (110 gp). Rhodochrosite (6 gp). Citrine (50 gp). Obsidian (6 gp). Black pearl (700 gp). Amber (110 gp). Carnelian (50 gp). Freshwater pearl (6 gp). Banded agate (6 gp). Violet garnet (700 gp). 1 Medium magic item.
Millicent Leighton, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair, when down, is lengthy. Her violet eyes are slightly larger than normal.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was born into a rich family. In her youth she was a Locksmith, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She now mingles about in high society.
Motivation: Tabaxi compassion.
Ideals: Fighting. Flaws: Greedy, Racist, PTSD. Bonds: Rich. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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