Cask Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man dresses in pastel turtlenecks beneath a green coat with black slacks and is in decent physical shape. His fur is orange, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.
History: Born in the north to a Barrister, Cask learned a great deal about his father's area of expertise. His childhood dream was to be a Miner, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Extrovert. Flaws: Insomniac, Addict. Bonds: Attractive, Job. Occupation: Barrister
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 6)
Armor Class 8
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
Possessions: 1000 sp. Golden yellow topaz (400 gp).
Ahrim Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. He is portly but not overly obese. He has wavy chestnut hair. His silver eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Tiefling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Job. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Burana Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears black trousers with pastel and grey striped suspenders. She wears various colorful collared shirts. Her silver crest is braided into rings. Her eyes are likewise gold.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Dragonborn compassion; and she has decided she is irredeemable
Flaws: Secretive, Racist. Bonds: Enemies, Slave, Criminal record. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1400 gp. Black velvet mask with numerous citrines (30 gp). Gold music box (2000 gp).
Rurik Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is typically in his Butcher uniform. His hair is short and golden. His amber unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the west to a Butcher, Rurik learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He then took over the family business and is one of the better Butcher for hire.
Motivation: Wants to raise his children well; and expand his business
Ideals: Logical. Flaws: Disease, Cynical. Bonds: Job, Family. Occupation: Butcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp.
Nordak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears his white hair up. His eyes, though not visible through his cowl, are amber.
Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: He is wracked by social anxiety; and he doesn't get along with people that don't share his tastes
Ideals: Philantrophist, Impeccable. Flaws: Insane, Fearful. Bonds: Rich. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 160 gp. 1 Half-Plate.
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