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Advanced [show]


Smoking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a pastel suit, black shirt, and blue tie. His black fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west, but his parents moved at a very young age to the south. Smoking was born on a far western plains where he grew up under the tutelage of his mother, an expert Mason. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Entrepeneur. Flaws: Disease. Bonds: Immigrant, Job, Religious. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Smoking Grass, Male Tabaxi Aristocrat 15
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 112 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)8 (-1) 17 (+3)15 (+2)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +4

Possessions: 3000 gp. Blue star sapphire (1400 gp). Onyx (30 gp). Silver pearl (120 gp). Banded agate (9 gp). Amethyst (120 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is typically in his Dilettante uniform, he is not a threatening figure. He wears his black hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He now owns his own business.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Religious. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Cressel Dischord, Male Tiefling Commoner 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 2000 cp. Silver comb with moonstones (100 gp). 1 Banded mail.


Social Check DCs


Joser Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the west, but his parents moved at a very young age to the north. Through the years after Joser was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Joser's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and to end his boredom

Flaws: Shy, Antagonistic. Bonds: Poor, Mentor, Immigrant. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Joser Underfoot, Male Halfling Cleric 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)4 (-3) 13 (+1)7 (-2)
Skills Medicine +3, Performance +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Dayereth Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His white hair is braided into rings. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. Dayereth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic. Flaws: Racist, Hedonist. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Dayereth Ofandrus, Male Half-Elf Monk 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. Red garnet (120 gp).


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. His cinnamon fur is braided into rings. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Sun In the Wind, Male Tabaxi Cleric 12
Medium (6'3") Tabaxi, Lawful Good (CR 12)
Armor Class 14
Hit Points 88 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 4000 gp. Moss agate (8 gp). Blue quartz (8 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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