Eberk Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his hazel eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help
Ideals: Passionate, Joker. Bonds: Attractive, Rich, Criminal record, Adventurer. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 44 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Iados Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his chestnut hair down. This red eyed easterner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the east, certain he would find work there.
Motivation: To settle down with his crush; and he's in love
Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant, Has a crush. Occupation: Roofer
Voice: Indian accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 10)
Armor Class 10
Hit Points 44 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 pp. Sapphire pendant on gold chain (3000 gp). Fire opal pendant on a fine gold chain (1500 gp). A roughly beaten golden orb (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved bone or ivory statuette (70 gp). 1 Minor magic item. 1 Minor magic item.
Gunter Norton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, grey cloak. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Gunter wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: Gifted from a young age, Gunter studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Military, Adventurer, Family. Occupation: Shepherd
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Thomas Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His golden hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and money/treasure
Ideals: Impeccable. Bonds: Immigrant, Rich, Adventurer, Family. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp.
Osah Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. She wears a feathered hat to cover her moderate length white hair. Her black eyes are slightly larger than normal.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She also is a firm believer in the womanly ideal.
History: She was raised in a desert tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Osah's homeland. Osah decided to take the middle way and become a bodyguard. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Nature, Immigrant. Occupation: Baker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp.
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