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NPC Generator

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Advanced [show]


Beast Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean pastel cloak covering his clean studded leather. He has wavy beige fur. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Philantrophist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Beast Of Ale, Male Tabaxi Adept 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1000 cp. 1 Masterwork studded leather.


Social Check DCs


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. His brown hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Logical. Flaws: Insomniac, Antagonistic, Disease. Bonds: Job, Military. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Uthemar Floshem, Male Elf Commoner 8
Medium (4'10") Elf, True Neutral (CR 8)
Armor Class 14
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)14 (+2) 7 (-2)9 (-1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +5

Possessions: 5000 sp. Zircon (50 gp). Moss agate (7 gp).


Social Check DCs


Gennal Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. His chestnut hair is cut short with large spiked bangs in the front. His blue eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a drow raid, leaving Gennal alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Merchant.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for him

Ideals: Joker, Impeccable. Bonds: Religious, Enemies, Job. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gennal Netyoive, Male Elf Adept 13
Medium (4'10") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 52 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)18 (+4) 14 (+2)10 (+0)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan, Draconic, Aquan
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433321

Possessions: 3000 gp. Freshwater pearl (10 gp). Malachite (10 gp). Deep blue spinel (700 gp). Black star sapphire (1200 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Aquamarine (700 gp). Fiery yellow corundum (1200 gp). Black pearl (700 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shax Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a simple green robe with grey stripes complete with hood. She is muscular with a powerful set of arms. Her brown hair is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of eastern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To protect her home; and to clean up the streets

Flaws: Secretive, Fearful. Bonds: Immigrant, In love, Guardian. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Shax Guilt, Female Tiefling Fighter 14
Medium (4'9") Tiefling, Chaotic Good (CR 14)
Armor Class 14
Hit Points 112 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)10 (+0) 14 (+2)19 (+4)
Skills Intimidation +9, Performance +9
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 1100 pp. Gold dragon comb with red garnet eye (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A roughly beaten golden orb (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hrathy Radcliffe, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black vest and prefers pastel and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a feathered hat to cover her moderate length chestnut hair. Her eyes are likewise amber.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Sailor, but she was a colossal failure. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and expand her business

Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Hrathy Radcliffe, Female Half-Orc Wizard 7
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 12 (+1)6 (-2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp.


Social Check DCs

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