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Advanced [show]


Oppah Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her golden hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Oppah studied abroad. Her martial abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and to reunite with her old friends

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Oppah Gobblefirn, Female Gnome Rogue 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)7 (-2) 12 (+1)12 (+1)
Skills Investigation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adrie Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet armored body suit, with a simple red line shooting up and back down, and she perpetually has her ceremonial dagger ready. She keeps her long chestnut hair kept up in a rat tail. She wears a mask on her face.

Personality: Adrie speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Adrie grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Adventurer. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Adrie Hybrid, Female Half-Elf Wizard 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +0, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp.


Social Check DCs


Dalaba Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with brown highlights, and long blue pants that bunch up around her shoes. She carries with her a set of longbows on her belt, each one with a jet on the hilt. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes peer out from beneath her Stetson tan hat.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with unlife at a very young age, Dalaba has worked very hard to control her curse. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She's looking for her big break.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Adventurer, Criminal record, Slave. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Dalaba Miggledy, Female Gnome Warlock 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 47 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)12 (+1) 11 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 600 gp. Blue quartz (14 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a red and green robe with the hood down. His white hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the north. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he feels kind of lost in life

Ideals: Optimist. Flaws: Depressed. Bonds: Immigrant, Adventurer. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Hupe Tealeaf, Male Halfling Barbarian 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 51 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)4 (-3) 15 (+2)11 (+0)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He has moderate length rusty crest. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Athletic, Entrepeneur, Persistence. Flaws: Shy, Selfish. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Salasar Orexijandilin, Male Dragonborn Cleric 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1900 gp.


Social Check DCs

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