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NPC Generator

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Advanced [show]


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. He is bristling with hidden weapons, mostly hand crossbows and crossbows. His golden hair is lengthy and is close to two feet long. His eyes are a pleasant violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful brothel owner made him what he is. He moved out north to avoid the crime he committed. He has worked as a Dyer like his mother before him.

Motivation: A rival would like him out of the picture; and he wants to get laid

Bonds: Attractive, Criminal record, Job, Has a crush, Mentor. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Bertram Stoutman, Male Halfling Barbarian 8
Small (3'3") Halfling, True Neutral (CR 8)
Armor Class 14
Hit Points 47 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Athletics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +6

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Wharton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely brown suit with violet socks and a vest with buckled shoes. With bright red hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Nature, Debt. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Charles Wharton, Male Human Warrior 9
Medium (6'3") Human, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)12 (+1) 7 (-2)10 (+0)
Skills Arcana +4, Survival +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her white hair is still thick. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. She is lazy and tries to find solutions quickly.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Cartwright arts, while her mother instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Entrepeneur. Flaws: Shy, Lazy. Bonds: Immigrant, Rich. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Trym Appleblossom, Female Halfling Adept 9
Small (3'0") Halfling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 49 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 200 pp. Deep green spinel (40 gp). Hematite (14 gp). Blue quartz (14 gp). Coral (40 gp). Rhodochrosite (14 gp). Onyx (20 gp). Jade (40 gp). Alexandrite (800 gp).


Social Check DCs


Krusk Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has a slight overbite and is overall scrawny. He keeps his long white hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He invites people to come help in his community garden.

History: A powerful slaver made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Justice, Philantrophist. Flaws: Insane. Bonds: Mentor, Family. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Krusk Thorpe, Male Half-Orc Fighter 7
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 8 (-1)3 (-4)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 400 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Barney, Female Human [Permalink]

Personal [hide]

Description: She wears a grey Stetson hat and grey clothes. She carries with her a set of crossbows on her belt, each one with a emerald on the hilt. Her silver hair is cut short. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her father. When Agnes reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now travels the world, in search of power and loot.

Motivation: She doesn't get along with people that don't share her tastes; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Fighting, Joker, Impeccable. Flaws: Terse. Bonds: Military, Adventurer. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Agnes Barney, Female Human Barbarian 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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