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Advanced [show]


Seven Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'9" and wears many layers of old clothing at all times. His left hand appears badly burned and disfigured. His beige fur is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Seven was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Seven's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Seven Of Ivory, Male Tabaxi Cleric 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp.


Social Check DCs


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting clothing which further accentuates her frame. Her fur is orange and curly. She has yellow eyes and a brown hat with a green feather.

Personality: She exudes charisma. She is a tour de force of persuasion. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Pelt was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She became a Sailor soon after.

Motivation: She is unsatisfied with her job.

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Pelt In the Wind, Female Tabaxi Barbarian 1
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Nature +2, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3 Thunderstones.


Social Check DCs


Gynnie Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A 2'11" northern woman, she wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. She has red hair. This amber eyed northerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also is a firm believer in the womanly ideal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Roofer arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She was granted druidic powers by her dying sister.

Motivation: She's in love; and to settle down with her crush

Ideals: Gifted. Flaws: Insomniac, Impulsive. Bonds: Rich, Has a crush. Occupation: Roofer

Voice: Farmer accent

Attributes [hide]

Gynnie Underbough, Female Halfling Sorcerer 8
Small (2'11") Halfling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 26 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 400 gp.


Social Check DCs


Great Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She dresses in collared shirts and wears a proper scarf over her head. She wears her yellow fur down. She wears an eyepatch.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a plains tribe. There was a wharf not far from home where she often wandered off to fish. She used her abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Nature. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Great Running, Female Tabaxi Adept 11
Medium (4'10") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)5 (-3) 16 (+3)16 (+3)
Skills History +1, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 2800 gp. Eye agate (6 gp). Coral (90 gp). Star ruby (1300 gp). Black opal (1300 gp). Citrine (50 gp). Violet garnet (900 gp).


Social Check DCs


Gennal Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair has been sun bleached extensively. His eyes are a pleasant blue.

Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Gennal grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Brewer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and he wants revenge against giants

Ideals: Fighting. Flaws: Impulsive. Bonds: Nature, Adventurer, Job, Enemies. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Gennal Ofandrus, Male Elf Ranger 6
Medium (5'5") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)13 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 50000 cp. Brass mug with jade inlays (600 gp). Silver ewer (90 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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