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NPC Generator

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Advanced [show]


Agnes Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears baggy violet pantaloons and a grey scarf. She keeps her long white hair kept up in a rat tail. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She comes from a rich southern family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She seems to be bored by most things; and regain custody of her daughter

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich, Family. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Agnes Selevarun, Female Half-Elf Barbarian 15
Medium (5'2") Half-Elf, Chaotic Good (CR 15)
Armor Class 13
Hit Points 143 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)14 (+2) 16 (+3)13 (+1)
Skills Persuasion +6, Stealth +8
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 7000 gp. Eye agate (9 gp). Moss agate (9 gp). Alexandrite (200 gp). Red garnet (60 gp). Black star sapphire (1000 gp). Chalcedony (80 gp). Aquamarine (200 gp). Hematite (9 gp). Chrysoberyl (60 gp). Freshwater pearl (9 gp). Lapis lazuli (9 gp). Zircon (80 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. His tied-back hair is blonde. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Pallabar's first love is himself. His second love is also himself. His job bores him to no end. He has decided to make it more interesting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out south to avoid the crime he committed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break

Ideals: Impeccable. Bonds: Attractive, Adventurer, Criminal record, Slave. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Pallabar Gimlen, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Seraphina Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports silver long hair. She tend to wears goggles to shield her eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a logical person and will generally grow upset if things defy logic and science.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bellfounder. She has achieved small success as a Bellfounder.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Seraphina Wildheart, Female Halfling Warrior 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Athletics +1, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Pirithin Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy red suit. His hair is white, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Pirithin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Sculptor, who enjoyed hunting, Pirithin was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pirithin took refuge in the old dungeon and found the beat up morningstar and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: Many illithids want him driven away; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Nature, Criminal record, Enemies. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Pirithin Strongbones, Male Halfling Rogue 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)5 (-3) 11 (+0)15 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 30 pp. Obsidian (6 gp).


Social Check DCs


Veit Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his longbow always slung over his shoulder. He is portly but not overly obese. His hair is always cut to a buzz. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Veit was raised in a hard working conservative environment. Veit abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Painter for hire.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and an old rival family wants him found

Flaws: Impulsive, Fearful. Bonds: Job, Adventurer, Family. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Veit Ungart, Male Dwarf Bard 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 61 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Athletics +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2000 gp. Chrysoprase (40 gp).


Social Check DCs

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