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Advanced [show]


Korinn Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears many layers of old clothing at all times. Her copper crest is long and unkept. This gold eyed easterner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Fortune-teller business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Korinn Nemmonis, Female Dragonborn Commoner 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 9 (-1)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1300 gp. Brass mug with jade inlays (600 gp). A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs


John Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His hair is long and black with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: John was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and wants to raise his children well

Flaws: Insane. Bonds: Job, Adventurer, Family, Enemies. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

John Netyoive, Male Half-Elf Druid 3
Medium (5'2") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 6000 cp.


Social Check DCs


Odo Upton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His red hair is styled in orderly dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 6 years old his parents immigrated from the west. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job; and to be a engraver again

Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant, Nature, Job. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Odo Upton, Male Human Aristocrat 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 5 (-3)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Felosial Zhanini, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman wears a yellow tunic with brown highlights, and long green pants that bunch up around her shoes. Her clothes are grease stained in places. She has dyed her greying red hair a little too much giving a sharp red color. She wears an eyepatch.

Personality: Felosial speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She misses her home and complains about the freezing weather, even in summer.

History: She was born blind and as such lacked many opportunities for work. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and a deep hatred of brigands

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Felosial Zhanini, Female Half-Elf Warlock 2
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Uzza Aid, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a grey coat with brown slacks, and carries bows. She has wavy chestnut hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her father out around the business and became quite the natural. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: Wants to have a good time and be beloved; and her religion dominates her actions

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Religious, Job. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Uzza Aid, Female Tiefling Commoner 6
Medium (4'11") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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