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NPC Generator

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Advanced [show]


Nuraval Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered yellow stockings, and sports empty pouches on his belt. His hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His hazel eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. He worked as a nervous Performer and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He wants to get laid; and he desires power and/or immortality

Flaws: Addict. Bonds: Job, Rich, Adventurer, Has a crush. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Nuraval Strakeln, Male Dwarf Commoner 3
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Iolite (30 gp). Star ruby (500 gp). Brown-green garnet (120 gp).


Social Check DCs


Roge Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his bastard sword ready. His silver hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: Born in the south his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roge fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Insane, Shy. Bonds: Poor, Religious. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Roge Leagallow, Male Halfling Bard 14
Small (2'10") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 93 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Athletics +8, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 3000 gp. Clear bright green emerald (5000 gp). Amethyst (130 gp). Red-brown spinel (130 gp). Golden yellow topaz (200 gp). Banded agate (7 gp). Hematite (7 gp). Moss agate (7 gp). Alexandrite (200 gp). Sard (70 gp). Malachite (7 gp). Black star sapphire (1000 gp). White pearl (130 gp). Star rose quartz (70 gp). Brown diamond (5000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to hide his balding. He has green eyes.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Orsik grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: He would like to get married and retire; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Insane, Hedonist. Bonds: Adventurer, Has a crush. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Orsik Eversharp, Male Dwarf Adept 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)10 (+0) 17 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roywyn Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She is dressed in a clean blue cloak covering her clean studded leather. Her white hair is lengthy and is close to two feet long. Her eyes are gray.

Personality: Eccentric and domineering, Roywyn will drive conversation. She is lazy and tries to find solutions quickly.

History: She got into the Armorer business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and balancing her hectic life and new armorer responsibilities is difficult

Ideals: Extrovert, Entrepeneur. Flaws: Lazy. Bonds: Job. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Roywyn Rofferton, Female Gnome Ranger 14
Small (3'1") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 117 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)9 (-1) 13 (+1)19 (+4)
Skills Performance +9, Survival +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 2000 gp. Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (50 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her fur is black and very short. She has a dull look in her blue eyes.

Personality: Her tongue was cut out and she uses sign language. She feeds upon the attention of others.

History: Sold as a small child to a slaver, Aura was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with unlife at a very young age, Aura has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To clean up the streets; and she wants nothing more than to rejoin the army

Flaws: Disease, Secretive. Bonds: Attractive, Mentor, Guardian. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Aura Moon, Female Tabaxi Warrior 3
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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