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Advanced [show]


Callie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her hair is always cut to a buzz. She wears an eyepatch.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is skeptical of what others tell her and is slow to trust.

History: From birth she was tutored by a cruel and relentless mentor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to work out more often

Flaws: Ugly, Secretive, Shy, PTSD. Bonds: Mentor. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Callie Sunmeadow, Female Halfling Aristocrat 10
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 23 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 5 (-3)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is generally well dressed albeit a few years behind the times. She has done her best to style her red fur to look like a famous performer. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is witty, but her monotone delivery comes off as unnerving She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Tree was born with her mother's beautiful face. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother; and to unite with her brother

Ideals: Athletic, Joker, Artistic. Bonds: Attractive, Family. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Tree On the Water, Female Tabaxi Druid 2
Medium (4'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Half-Plate.


Social Check DCs


Kadana Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing colorful clothing, dressed as a Mercenary. She wears a colorful flower in her bronze crest. She has red eyes and a green hat with a brown feather.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Kadana hails from a village terrorized by brigands. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand her business; and she is not mentally stable, and does not behave rationally

Ideals: Passionate, Justice. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Kadana Xephyrbahnor, Female Dragonborn Aristocrat 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Theriatis Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He keeps his golden hair in a pixie cut. His eyes, though not visible through his cowl, are hazel.

Personality: Overbrimming with self-confidence, Theriatis isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He enjoys reading and quiet.

History: The child of western immigrants he idolized his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: PTSD. Bonds: Immigrant. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Theriatis Siannodel, Male Half-Elf Bard 7
Medium (5'5") Half-Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears a white wide-brimmed hat and white clothes. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart from person to person.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She believes the world needs to unite to get rid of giants once and for all.

History: She served in the navy to pay for her family's outstanding loans. In her 10th year, her parents were killed by a giants raid, leaving Tawna alone in the world. After a stint in an orphanage, she was adopted. She has been a successful dealer in antiques buying low and selling high.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Enemies, Military, Family. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Tawna Stoutman, Female Halfling Sorcerer 7
Small (3'0") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)15 (+2) 13 (+1)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 900 gp. Pink pearl (80 gp). Star rose quartz (50 gp). Violet garnet (200 gp). Rock crystal (50 gp). 1 Minor magic item.


Social Check DCs

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