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NPC Generator

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Advanced [show]


Great Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears light armors faded through time and improper care. She wears a small hat to hide her balding. Her half smiles and green eyes are beguiling and draw you in.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Great has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and she's looking for her big break

Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Attractive. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Great Shore, Female Tabaxi Rogue 4
Medium (5'5") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp. Tourmaline (60 gp). 1 Minor magic item.


Social Check DCs


Oloric Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright brown suits and hats. His hair is golden and curly. His green eyes peer out from beneath his feathered brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the south, but his parents moved at a very young age to the west. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Many dire rats want him driven away; and he has money and likes to spend it

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Immigrant, Rich, Enemies. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Oloric Glanhig, Male Dwarf Barbarian 4
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 53 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Roland Walcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in grey turtlenecks beneath a blue coat with yellow slacks. His long golden hair is drawn into a two foot long braid. His eyes are violet and catlike.

Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. He moved out south to avoid the crime he committed. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Fighting. Flaws: Hedonist, Secretive. Bonds: Criminal record, Job. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Roland Walcott, Male Human Barbarian 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 7 (-2)14 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Leaf Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red fur is knotted and matted. Her amber eyes are passionate and lively.

Personality: She never swears and excessively uses polite adverbs when speaking. She takes great joy in being the best Miller in town.

History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Leaf took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and retire the richest woman in the south

Ideals: Entrepeneur, Optimist, Gifted. Bonds: Job, Poor. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Leaf Of Ale, Female Tabaxi Ranger 10
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 30 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)14 (+2) 11 (+0)12 (+1)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 290 pp. Deep blue spinel (1500 gp). Rose (50 gp).


Social Check DCs


Raymond Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large yellow jacket. He has shaved his head bald. His amber eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Justice, Gifted. Bonds: Immigrant, Adventurer, Slave. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Raymond Amakiir, Male Half-Elf Druid 3
Medium (5'2") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)17 (+3) 11 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs

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