Tana Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars. She keeps her white hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also has developed a complete distrust of the Painter profession.
History: She comes from a rich northern family. Her childhood dream was to be a Painter, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Immigrant, Job, Rich. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 72 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Auran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. 1 Medium magic item.
Rolf Kendal, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his scythe ready. With bright silver hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 41 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Terran
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
Possessions: 150 pp. Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Sapphire pendant on gold chain (2800 gp). 1 Minor magic item. 1 Minor magic item.
Ghâm Hayley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He wears a colorful flower in his brown hair. He has brown eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Ghâm grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.
Motivation: To reunite with his old friends; and wants to raise his children well
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Family. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Kithri Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She wears many layers of old clothing at all times. Her hair is red and curly. She has gray eyes and a red hat with a white feather.
Personality: She is fixated on the number 92. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not trust anyone and sleeps with one eye open.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Ugly, Insane, Insomniac. Bonds: Poor, Religious, Mentor. Occupation: Bookbinder
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 16
Hit Points 6 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 5 (-3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5
Possessions: 6000 sp. Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Anderton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He wears a colorful flower in his white hair. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.
History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with lycanthropy at a very young age, Aldous has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to open a new tavern; and retire the richest man in the north
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
Possessions: 330 gp. Black velvet mask with numerous citrines (40 gp). Gold dragon comb with red garnet eye (600 gp).
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